MMP Lessons

Animated Scratch Dice Game (Scratch)

Animated Scratch Dice Game (Scratch)

Create your own animated dice game and explore how animations, variables, and game logic work together! This multi-part lesson helps students build a complete game step by step using Scratch:

  • Animate a rolling dice using custom blocks and random numbers.
  • Use variables to keep track of scores and display a scoreboard.
  • Add motion, bouncing, and sound effects to make the game more dynamic.
  • Advanced: Build a two-dice system and combine results for scoring.
  • Advanced: Create a 2-player game with turn-taking and a winning condition.

Lesson Overview

In this lesson, students will:

  1. Create animated dice using costumes and custom blocks.
  2. Add variables to track and update scores.
  3. Expand the game to include multiple dice and sound effects.
  4. Build a 2-player system with turns and a final winner screen.

By the end of this lesson, students will understand how animations, variables, and logic work together to create a complete game.

Important Notes:

Game behavior depends on how variables and logic are set up. Make sure each dice roll updates correctly and that turns switch properly between players.

Tips for this Lesson:

  1. Start with a single dice before adding more complexity.
  2. Test animations and random values separately.
  3. Keep score variables organized and easy to track.
  4. Check your win condition carefully to make sure the game ends correctly.

Products/Materials

The following products and resources can be used in this lesson:

Scratch
Computer or Tablet

FUN FACT!

Did you know that most games use the same basic logic for scoring and winning? Whether it’s a simple dice game or a complex video game, they all rely on variables to track points and conditions to decide the winner!

Download the Lesson PDF Files Below:

Lesson Materials

Check out the video tutorial/solutions below:

Jeremy

Jeremy is the creator of MindMission.pro and the EFL resource company BINGOBONGO Learning. Passionate about programming, math, and learning, he loves thinking about fun new problems and challenges to inspire and engage students.