MMP Lessons

Dino Ball (Super Easy Scratch Game for Beginners)

Scratch Sound Recorder Lesson Key Concepts

Use Scratch to record and play sounds, and explore how programming connects to real-world interaction through games! This lesson focuses on audio input, control, and playback using code:

  • Record and play sounds using Scratch.
  • Control recording and playback with button inputs.
  • Understand how code can trigger real-world audio actions.
  • Advanced: Create sequences of recorded sounds.

Lesson Overview

In this lesson, students will:

  1. Set up Scratch for sound recording.
  2. Learn how to start and stop recording in Scratch.
  3. Play back recorded sounds using code.
  4. Experiment with combining sound and actions.

By the end of this lesson, students will understand how programming can capture and control real-world input and output.

Important Notes:

Make sure the microphone is clear and close enough for recording.

Tips for this Lesson:

  1. Record short sounds first to test your setup.
  2. Test each step before combining actions.
  3. Try fun backgrounds and movements to match your sounds.

Products/Materials

The following products and resources can be used in this lesson:

Scratch (Thymio Suite)
Computer or Tablet

FUN FACT!

Did you know that voice assistants and smart devices use similar recording and playback systems? Your program works like a mini version of real-world audio technology!

Download the Lesson PDF Files Below:

Lesson Materials

Dino Ball (Super Easy Scratch Game for Beginners)

Check out the video tutorial/solutions below:

Jeremy

Jeremy is the creator of MindMission.pro and the EFL resource company BINGOBONGO Learning. Passionate about programming, math, and learning, he loves thinking about fun new problems and challenges to inspire and engage students.